Experience furniture for homo ludens – storage, stage and dexterity game.
Nest is a wall object to insert, clamp, put or squeeze items and favorite things in, to store and exhibit them at the same time. It is breaking usual sequences and habits by effecting everyday activities in a sensory experience as well as a dexterity game. The do-it-different concept amuses the inner child and causes lateral thinking. Organized chaos. Serious fun.
steel, rubber band
2016
A’Design Award Winner 2016 Gold
Meriç Bakıs
Matthias Ketz